Oceania 2084 - Surplus Edition (Hardback book)
TEMPORARY STOP IN ALL DELIVERIES TO USA OR PUERTO RICO, IF YOU ORDER FROM THESE LOCATIONS YOUR DELIVERY WILL BE SEVERELY DELAYED
Order the award winning exclusive hardback book of Oceania 2084 - Surplus Edition, including access to the digital PDFs for all types of player sheets and trackers needed to play the game. The book has been carefully laid out by me, and the amazing Mika has created all the amazing illustrations!
In gamer-lingo, the game is an asymmetric, adversarial storytelling game with a heavy focus on social gameplay and stealth. The game is designed for 3-8 players. It is a game about resistance despite unimaginably bad odds and finding small glimmers of hope even when things seem impossibly bleak.
What is Oceania 2084?
War is Peace. Freedom is Slavery. Ignorance is Strength.
The award winning Oceania 2084 plunges you into a haunting dystopian world shaped by Orwell's prophetic vision. In this dark future, where truth bends and reality shifts, players become the hidden flames of resistance against an all-seeing regime.
This asymmetric, adversarial role-playing game blends narrative-first storytelling with roguelike elements, crafted for 3-8 players. Every session weaves a tale of defiance against overwhelming odds, where the smallest acts of rebellion can spark revolutionary change. At its core, Oceania 2084 explores the power of human connection and hope in a world designed to crush both. Players navigate a web of social relationships, survival challenges, and moral choices as they fight to maintain their humanity under the watchful eye of Big Brother. Victory isn't measured in conquests, but in moments of truth shared between companions and the courage to resist despite the cost.
Actual play from Wandering Monster:
Said about the game
"Oceania 2084 provides a masterful tabletop game design for confronting abstract concepts of truth, manipulation of beliefs and agency."
- Dr Dan Epstein, The Long Game Project
"I am always amazed at his ability to translate complex social interactions and literary styles in his work, and this is no different. Having played it, I can say the game is challenging in a great many ways. But also can be played in a great many ways."
- Josephine Baird, Lecturer and Researcher at Department of Game Design - Uppsala University. Game designer and Consultant. Podcaster. Writer, presenter, and actor
"This game provides truly some of the strongest TTRPG storytelling elements I've ever seen."
- Heart II Soul Studios
Media spotlight
Rascal News: The unwinnable resistance of Oceania 2084
La Tavolo Rotunda, an Italian podcast reviewed Oceania 2084 - Surplus Edition
Interviews and Reviews On YouTube:
The Setting
The game is heavily inspired by the book "Nineteen Eighty-Four" by George Orwell (written in 1949), which is a dystopian illustration of the life of Winston Smith under totalitarian bureaucracy and a world that does not allow for individualism. It also takes some inspiration from "Brave New World" by Aldous Huxley and "We" by Yevgeny Zamyatin.
Instead of trying to make a game that is an imitation of Orwell's vision the game takes place in The City which is left unnamed and largely undefined. The City will be yours to create, collectively imagine, and explore. What is defined are what types of areas exist in all versions of The City, and a way to determine the personality of the city.
Directly inspired by Orwell are the existing state structures: the Ministries, Big Brother. These will play a big part in all sessions of the game as they are integral parts of the rules for the Big Brother player.
Mechanics and systems
An unconventional take on collaborative storytelling. Oceania 2084 is an asymmetrical adversarial game, with a group of players on one side of the conflict and one player taking the role of "Big Brother" effectively being the antagonist. The actions of one side enable actions from the other side, according to a rule-based point system. There is no traditional conflict resolution system, where you roll a die to achieve something. Instead, the game is balanced through a system of risk and reward and strategic usage of resources. This doesn't mean that you will not be rolling dice, there are a lot of situations and rules that use and rely on die rolling.
The game is inspired by rogue-likes, Red Carnations on a black grave, Lasers & Feelings, Vampire the Masquerade, PbtA, A Thousand Year Old Vampire, and Paranoia among other things.
The curated Tidal playlist
Jocher Symbolic Systems dedicated server: https://discord.gg/fXGntNKgRx
Variants:
Book + Traitor Poster: The traitor poster is a proof that you're a supporter of the game. Each poster is finalized by me writing handwriting your name on the poster.The exclusive bundle: the Hardback book and the four different play sheets (Resistance Character Sheet, Big Brother Sheet, Class Sheet and the Solo Sheet) at discounted price.
Exclusive bundle + Traitor poster: exactly what it sounds like. The book, the sheets and the poster.
You can buy the PDF bundle here:
Get the PDF bundle!
You can find the free print-and-play version here:
Get the FREE text only edition here!